Description: This book is a valuable resource for anyone interested in programming games and computer graphics. The author, Andre Lamothe, provides a comprehensive guide to the fundamentals of 2D and 3D game programming. The book features illustrated examples and a CD-ROM for additional learning opportunities. The book is suitable for high school, adult, and vocational school students who have an interest in game programming. The 1st edition book has 1728 pages and is published by SAMS. The book measures 9.1 inches in length, 7.4 inches in width, and 2.4 inches in height. It weighs 89.7 ounces and is written in English.
Price: 29.99 USD
Location: Sunbury, Pennsylvania
End Time: 2024-11-05T10:35:15.000Z
Shipping Cost: 7.63 USD
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Item Specifics
Restocking Fee: No
Return shipping will be paid by: Buyer
All returns accepted: Returns Accepted
Item must be returned within: 30 Days
Refund will be given as: Money Back
Series: Game Programming
Unit Type: Unit
Book Title: Tricks of the 3D Game Programming Gurus : Fundamentals of 2D and
Educational Level: Adult & Further Education, Vocational School, High School
Personalized: No
Features: 1st Edition, Illustrated, With CD-ROM
Level: Advanced, Intermediate
MPN: None
Country/Region of Manufacture: United States
Unit Quantity: 1
California Prop 65 Warning: None
Number of Pages: 1728 Pages
Language: English
Publication Name: Tricks of the 3d Game Programming Gurus : Fundamentals of 2D and 3d
Publisher: SAMS
Item Height: 2.4 in
Subject: Programming / Games, Computer Graphics
Publication Year: 2003
Type: Textbook
Item Weight: 89.7 Oz
Author: Andre Lamothe
Item Length: 9.1 in
Subject Area: Computers
Item Width: 7.4 in
Format: CD-ROM / Trade Paperback